GOG Galaxy’s major overhaul 2.0 has launched in closed beta this week. Once updated the users will be able to aggregate in one place friends and multiple game libraries from different platforms and consoles.
What was the reason behind creating GOG Galaxy 2.0?
The platform is entirely free and designed to be the hub for players allowing, among others, to import all their games from PC and consoles and organize them into one master collection as well as install and launch any PC game they own, no matter the platform. It also has a range of social features, allowing to bring in one place friends scattered between different launchers and platforms with an option to check their online status, activity, achievements and chat with them cross-platform.
Galaxy 2.0 can be regarded as a response to the emerging trend of a massive outflow of high-budget game developers from Steam platform that has shaped and dominated the digital game sales market so far. This, in turn, forced players to opt to various applications leading collections, statistics, and friends to be scattered in many locations.
What’s new in the latest version?
The most significant new characteristics include the capacity to create collections of games from other platforms such as Steam, Epic Games Store, Uplay, Microsoft Store, Origin, PlayStation Store, GOG, Battle.net, and video game consoles. The list will contain data about time spent in the game and achievements, so players can compare with their friends. It is also worth mentioning that it is possible to create very own views of the library.
GOG Galaxy 2.0 will save all changes made to the cloud, automatically synchronizing them with the rest of the players’ devices. The company also implemented a system supporting multiplayer gameplay, which allows for easier selection of players.
Despite the above-mentioned functions and the need for an Internet connection to use the application, CD Projekt has assured that GOG Galaxy 2.0 will not track its users and will not share any information with third parties.